A brief description of Module #3 – Skills, Talents, & Abilities
I have played level based games, skill based games, and hybrid games that combine aspects of both. I currently prefer the hybrid model as it allows me the freedom to mix and match as my game needs and preferences shift.
- The module begins with a list and description of the skills/talents/abilities available. Adjust as needed.
- Next rating values and modifiers are explained.
- This is followed by how to make a test, results, when to roll.
Short and sweet.
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